Sup, my name's Sam. I design games and write stuff and, on occasion, run a cheeky entrepreneurship/lifestyle podcast or two.
My games and writing revolve around what I think are key aspects of human nature: our hunger for intimacy and the traumas that haunt us - usually filtered through pulp action and/or surrealism.
I aim to blur the line between player and character, using my games to rip out your soul from the paper and punch it through your face. After all, isn't literature just another form of life?
I am the sworn rival of Swords & Flowers (https://swords-and-flowers.itch.io/)