5/12/24: Fighting & Ally Form Creation Updates (v0.2.3)
Changes:
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Scenes: all scenes have been reformatted for easier use and edited for clarity & wording.
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Dealing Harm to Combatmen (Debuffs): Fighters now deal 1/2* of their Weapon Harm to Combatmen - it is now more effective to deal harm to Combatmen through Special Moves or by Ally intervention.
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Drawbacks: Drawbacks list added to Gitbook. Edited for clarity, wording, and balance. The FIGHTING & ALLY FORMS CREATION GUIDE has been updated to reflect these changes.
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Attack & Weapon Drawbacks: Attack & Weapon Drawbacks have been folded together into Weapon Drawbacks.
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Backlash: text changed from “Receive +½ Active Harm on a failure and ⅓ Active Harm to you on a partial success” to “Receive an ⅓ Active Harm attack when you fail a roll”.
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Blunted: text changed from “Full Harm Attacks deal +2 Harm but Half Harm Attacks deal a maximum of 1 Harm” to “Half Harm Attacks deal +1/3 Harm but Full Harm Attacks deal -1/3 Harm”.
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False Start: corrected to apply to Main Actions instead of Move Actions.
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Nullifer: text changed/corrected from “Deal Harm equal to half a target’s current Combo” to “When an enemy deals Harms to you, receive +X harm where X is equal to half a target’s current Combo”.
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Stat Drawbacks:
- Supercharged, Uncontrollable Speed, & Laser Precision: penalty changed from “+½ Active harm attack the next time you are attacked” to “but receive +⅓ Harm the next time you are attacked”.
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Special Moves: Special Moves list added to Gitbook. Edited for clarity, wording, and balance. The FIGHTING & ALLY FORMS CREATION GUIDE has been updated to reflect these changes.
*EDIT: silly me, I originally wrote down ⅓ instead of ½ as intended.
To Do Next:
- Write Combat Chapter
Get LUMEN RYDER CORE
LUMEN RYDER CORE
a genre-agnostic, tokusatsu, monster-hunting, LUMEN game
Status | Released |
Category | Physical game |
Author | babblegumsam |
Genre | Action |
Tags | kamen-rider, lumen, poc-made, rpgsea, rules-lite, super-sentai, Tactical RPG, tokusatsu, Tabletop role-playing game |
More posts
- Fighting Form Creation Updates - Signature Moves & Boons (v0.2.2)9 days ago
- Sheet Changes (v0.2.1)10 days ago
- THE (long awaited) THREADs UPDATE68 days ago
- Progress UpdateMar 22, 2024
- New Eras (We Are Still Alive and Going!)Oct 27, 2023
- A Much Needed Progress UpdateApr 01, 2023
- THE COMBAT UPDATE IS OUT!Sep 21, 2022
- Issue #2:Jun 25, 2022
- Letting You Know I'm Alive (and starting a devblog)Jun 06, 2022
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